I had the pleasure to assist Ubisoft Québec in their undertaking of directing their first Assassin's Creed opus. I worked on architectural kits for this project as well as on the level art surrounding the National Gallery Landmark ; the large plaza known as Trafalgar Square. My main mandate was working on a re-imagined version of the Alhambra Theater based on old plans and references, mostly taking inspiration from Oriental Themed cabarets and classic English Theaters. I was given ''carte blanche'' and was working closely with the DA and the mission designers to make sure the layout was fully supporting the mission without losing its main ''theater/cabaret'' aspect in the process.
Level Design : Laurence Letalien