I was a Level Artist and architectural modeler on Assassin's Creed Origins. I was in charge of crafting the Siwa Region (Bayek's Village) and it's surrounding point of interests. My architectural kit was the Poor Egyptian house kit which was widely used in the game to craft Egyptian Themed villages. This kit was a real challenge since it needed to be as versatile as possible and hassle-free for designers to use. I did dress-up benchmarks for these interiors as well. The houses were later reskinned to be used in Assassin's Creed Odyssey.